Yeah, couldn’t resist any longer

I’ve had code running through my head for the last two days.  I’m just too obsessed with getting at least one backend function working properly as a foundation for building the rest of them eventually.

So, I’ve managed to write the initial part of it, displaying the information from a custom database.  I had to really dig into the software code to find the new way it handles things, in order to take advantage of the many layers of built-in security.  Pretty much every function I used in the older version of the software has been changed :p

The good news is that I’m getting the hang of it.  After a couple of victories tonight, I think I have enough of it out of my system to concentrate on writing stories for a while before crashing for the night.  I can fetch data from the database, and fetch it conditionally.  Next, I’ll have to get the functions to update down.  Once I have a grasp of that, there’s little I won’t be able to do, utilizing the code I’ve already written as a foundation.  I should be able to write my backend functions with a minimum of fuss.

Okay, enough about that.  I’m going to email Roust for a status update tomorrow.  Hoping he can get the editing on SOTM 16 done this weekend so I can get it in the queue Monday.  Not going to push him if he’s still on an unfamiliar machine, though.  But, every so often, when things get a little crazy, he forgets that he has a file.  Reminding him might be all it takes to get the edit finished and ready to go *laugh*

I’m going to try to write a little bit, and with all that PHP no longer bouncing around in my head, I might be able to brainstorm plot and characters tomorrow at work, instead of functions and variables.

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